Updated SOCEdit to function with the latest version of SRB2. PNG screenshots now include map, level, and location metadata. Moved SRB2’s levels to a new resource file, zones.dta. Compiled the EXE using GCC to prevent errors concerning consistency protection and dedicated servers. As always, OpenGL is unsupported, so if something doesn't display right, we're not going to be worrying about it. – OpenGL has officially been enabled, use the -opengl parameter to activate it. If you wish to preserve your game unlocks and control configuration, please backup gamedata.dat and config.cfg prior to installation, and copy them over to the new install. Please note a 205-206 patch is unavailable, because an incremental patch would have been nearly as large as the full release. Hop online today!įor a list of ports, please see the SRB2 Ports List topic on the SRB2 Forums. ![]() Release featuring the return of OpenGL rendering mode (very beta!) as well as a plethora of stability improvements and bug fixes. Please view the downloads page for more recent versions. Note: This is an old version intended for archival purposes only.
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